
I LOVE YOU: Vivid 2016
interactive

I LOVE YOU: Vivid 2016
In 2016 I was involved in I LOVE YOU: a collaboration of UNSW students, ranging from design students, electrical engineering students & media arts students.
My role in the project was to program the functionality & animations of the ‘love-o-meter’ game. The project was programmed in Processing, including many different game & animation scenes, audio triggers, an iPad control app & even a few easter eggs (including an engagement scene - we had a planned proposal!). Not without it’s challenges, it was a fun project that was enjoyed by many of the visitors to Vivid.


