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Wavefield 001

Interactive

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In September I took part in a warehouse party project, with a focus on technology & techno. Apart from wanting to throw a great party, I took the opportunity to learn TouchDesigner. I was very interested to see how a crowd at a music event like a warehouse party responded to interactive visuals. Alongside Matt (Eidetic), we created a network that distributed audio related data (BPM, Kick pulse, ‘breakdown’ data) that controlled various projections and installations around the venue. My contribution included a projection created in TD, with a Kinect directed on the crowd, as well as a PS3 controlled Pong game also created in TD.

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